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3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics (Record no. 3661)

000 -LEADER
fixed length control field 00408nam a22001097a 4500
100 ## - MAIN ENTRY--AUTHOR NAME
Personal name David H. Eberly
245 ## - TITLE STATEMENT
Title 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication USA
Name of publisher Morgan Kaufmann Publishers
300 ## - PHYSICAL DESCRIPTION
Number of Pages p.595
Other physical details ebook
856 ## - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier opac.ascot.edu.ph/ebooks/COMPUTER-SCIENCE/3D-Game-Engine-Design-A-Practical-Approach-to-Real-Time-Computer-Graphics.pdf
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type Books
Holdings
Withdrawn status Lost status Collection code Permanent Location Current Location Shelving location Date acquired Accession Number Koha item type
    General Reference ASCOT Library - Zabali Campus ASCOT Library - Zabali Campus General Reference 01/12/2020 9914 Books

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