Fundamentals of computer graphics / (Record no. 5981)
[ view plain ]
| 000 -LEADER | |
|---|---|
| fixed length control field | 01843nam a22001937a 4500 |
| 020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
| ISBN | 9781647284220 |
| 082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER | |
| Classification number | Ref 006.6 C54f 2023 |
| 100 ## - MAIN ENTRY--AUTHOR NAME | |
| Relator code | author. |
| Personal name | Clark, Zoey. |
| 245 ## - TITLE STATEMENT | |
| Title | Fundamentals of computer graphics / |
| Statement of responsibility, etc | by Zoey Clark. |
| 260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) | |
| Place of publication | Forest Hills, NY : |
| Name of publisher | Willford Press, |
| Year of publication | c2023. |
| 300 ## - PHYSICAL DESCRIPTION | |
| Number of Pages | viii, 230 pages : |
| Other physical details | col. illus. ; |
| Accompanying material | 27 cm. |
| 440 ## - SERIES STATEMENT/ADDED ENTRY--TITLE | |
| Title | Knowledge Series. |
| 500 ## - GENERAL NOTE | |
| General note | Includes bibliographical references and index. |
| 505 ## - FORMATTED CONTENTS NOTE | |
| Formatted contents note | Chapter 1. Introduction. -- <br/>Chapter 2. Key concepts in computer graphics. -- <br/>Chapter 3. Computer graphics: hardware and software. -- <br/>Chapter 4. Techniques and methods in computer graphics. -- <br/>Chapter 5. 3D projection. <br/> |
| 520 ## - SUMMARY, ETC. | |
| Summary, etc | "The discipline which focuses on generating images with the aid of computers is known as computer graphics. It is also responsible for processing image data which has been received from the physical world. The images within computer graphics are broadly divided into two-dimensional images and three-dimensional images. The two dimensional images are further classified into raster graphics and vector graphics. Three-dimensional graphics use a three dimensional representation of geometric data. It makes use of a diverse array of sciences such as physics, perception, optics and geometry. Some of the different types of media where computer graphics are extensively used are advertising, animation, video games and movies. This textbook provides comprehensive insights into the field of computer graphics. The topics included herein on this field are of utmost significance and bound to provide incredible insights to readers. The book is appropriate for students seeking detailed information in this area as well as for experts."-- Provided by publisher. |
| 650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
| Topical Term | New media art. |
| 942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
| Koha item type | Books |
| Withdrawn status | Lost status | Collection code | Home library | Current library | Shelving location | Date acquired | Source of acquisition | Full call number | Accession Number | Koha item type |
|---|---|---|---|---|---|---|---|---|---|---|
| Reference | ASCOT Library - Zabali Campus | ASCOT Library - Zabali Campus | Reference | 07/07/2026 | Regular Fund | Ref 006.6 C54f 2023 | Ref0066004892 | Books |