TY - BOOK AU - David H. Eberly TI - 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics CY - USA PB - Morgan Kaufmann Publishers UR - opac.ascot.edu.ph/ebooks/COMPUTER-SCIENCE/3D-Game-Engine-Design-A-Practical-Approach-to-Real-Time-Computer-Graphics.pdf ER -