3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics
Published by : Morgan Kaufmann Publishers (USA) Physical details: p.595 ebookOnline resources:
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Ebooks
Item type | Current location | Collection | Call number | Status | Date due | Barcode |
---|---|---|---|---|---|---|
Books | ASCOT Library - Zabali Campus General Reference | General Reference | Available | 9914 |
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